Mucky Robot


Adventures in indie game dev

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We're just getting started!


Since I was a child, I've always loved video games. From my early days of playing Adventure on the Atari 2600 up through my career of programming games for OS/2, Windows, and now mobile platforms, I have always been enchanted by what it takes to convince a hunk of glass, metal, and plastic to make a light flash on a screen. Light up a pixel. And then another. Light up enough of them, and you can create entire worlds for users to explore.

This is where I present my journey towards creating worlds. Start simple, and then move forward from there.

On to the Games!

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